Jounin Exam Guide Part 2

For the record, because part 2 is a difficult exam, so to free users who do not have to wait for a better jutsu token reduction in the level of difficulty because without skill token that there is a chance to win small. Because the most important skill in this test is a feather illusion, evasion, water and lightning flash bundle.

Here's a list of all jutsu held to 3 enemies that have been made by one of the admin NSU (Argi Aerish Gumilar Jrs.)



Kiyoshi, Element Water

- Water Bundle: restriction [ga can use skill]
- Shark Rain: Rain Fishes: D, the damage around 350-450
- Water Dragon Cannon: water dragon attack, damage around 300-450
- Water Heal: Heal HP 1500 [the minimum]
- Dual Chop: 2x sword attack

Mon Ryo, Elements of wind and fire

Beware with this person, because it has a high turn delay and dodge

- Helix Sphere: Similar Rasengan, damage between 350-450 [Bleeding 25%]
- Toad desroyer: Calling Frogs from the top of your character, Damage between 300-450 [Stun 1 Turn]
- Red Needle: Attack Hair, Damage around 300an
- Red Whip: Attack of hair, was just too sore ga, damage around 150-250
- Toad Dual Flame: Calling frogs and spitting fire, damage around 350-450 [Burn]

Takeshi, lightning Element

- Conductive Body: Adding Critical chance [Concetration]
- Shadow Clone Spear: Attacking With 3 Spears shadows, damage around 100-150 x 3 [Not including Critical] can be critical if sampe 350 x 3
- Lightning Dragon Spear: To be honest I most scared of this jutsu, Damage around 300-450 [Blom same critical] 3 + STUN TURN ..!
- Four stabs Of Lightning Spear: Attack with 4x spear, its damage

Kyoshi

Kyoshi berelemen water is the enemy that can heal themselves with the 1500 - 1800 heal damage (critical). So to counter genjutsu kyoshi recommended to install all that you have (in this case, sleep is the most useful genjutsu). Water jutsu bundle from a delay of 3 turn more. So who should you consider is in turn to 3 after kyoshi issued a bundle of water use sleep or stun, stun most effective
because you can still continue to beat kyoshi, if you have a feather to use this illusion before egek stun lost, and you can use this opportunity to fill the CP or HP. Perform this trick in a row - helped.

Mon Ryo

Mon ryo is an enemy to the 2 which has a wind element - fire, so besides having great dodge any attack that generated large. With some skill that can cause burn effects, bleeding and stunned. To beat ryo cents just simple, not to reach 600 HP down, because if you are negligent and the stun then chances are you will lose the next turn (because cents ryo has a quick turn delay). Often - often to use the stun and use that opportunity to attack or to prepare fire power / lightning charge (more effective use FP or LC at ryo cents affected sleep).

Takeshi

For the enemy on this one I can say it is impossible to beat if you do not have the skills to sleep because the enemy launched a Lightning Dragon Spear that can produce the critical attack of 1000 or more damage (but can disiasati if you wind user and have Evasion) + has a stun effect in 3 turn. For the first turn after Takeshi issued Conductive body, use sleep to take care not to attack while still having the effect of concentration (critical chance add 40-70%). When he woke up attack with all the high berdamage jutsu that you have before re-using the conductive body for the 2nd time. Takeshi When using conductive body for the 2nd time automatic skill feather illusion can not be used, then you can use a fat woman and headkick a turn after he launched an attack (damage 500 more), because in order to anticipate if the sexy woman giving 1x stun only, whereas the effect consentration about 3 turn, so you need to sacrifice a bit of blood to avoid attacks berdamage 1000. For the Emblem will be easier because you only need to install Sexy fat woman and woman, and for lightning and wind also can anticipate users with lightning flash and evasion. Note: Evasion is not strong enough to prevent attacks Takeshi, because according to experience when using evasion attack that was launched is still difficult to avoid.

Duplicate

For the enemy to 4 is against your own char, here there are no special tricks, because you only need to follow the tricks - tricks that exist against the enemy advance. (Combination of sleep and stun).


Related Articles:
Jounin Exam Guide Part 1
Jounin Exam Guide Part 2
Jounin Exam Guide Part 3
Jounin Exam Guide Part 4
Jounin Exam Guide Part 5

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